AI Insights · Timothy · October 2021
Top 5 Co-op Games on iOS in Hungary Q3 2021
Discover the performance trends of the top 5 co-op games on the iOS platform in Hungary during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 co-op games on the iOS platform in Hungary showcased varied performance metrics across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the trends and fluctuations experienced by these popular games.
State of Survival: Zombie War saw a mixed performance in terms of weekly revenue, peaking at approximately $13.7K in late July. However, there was a noticeable dip in August, with revenue dropping to around $6.5K, before slightly recovering to about $8.5K by the end of September. Weekly downloads for the game fluctuated, starting at 447 and ending the quarter on a high note with 635 downloads. Active users showed a steady increase, starting at 5.5K and reaching just over 6K by the end of the quarter.
PUBG MOBILE experienced significant fluctuations in weekly revenue, with a peak of approximately $13K in early August and a low of $4.8K by the end of September. The game’s weekly downloads started strong at 991, peaking at 1.3K in mid-July, and then gradually decreased to 924 by the end of September. Active users saw a slight decline from nearly 49K in late June to around 45.6K by the end of the quarter.
Brawl Stars showed a varied revenue trend, starting at about $13.2K and experiencing a significant drop to around $5.6K towards the end of August, before ending the quarter at $9.7K. Weekly downloads followed a similar pattern, beginning at 1.3K and dipping to 816 in early September, then ending the quarter at 1K. Active users for the game decreased from 38K in late June to approximately 30.4K by the end of September.
Empires & Puzzles: Match 3 RPG had a relatively stable revenue with minor fluctuations, starting at $5.7K and peaking at $8K at the end of August, then settling at around $5.6K by the end of September. Weekly downloads showed a declining trend from 178 in late June to just 69 by the end of September. Active users remained relatively stable, starting at 2.9K and ending the quarter at around 2.5K.
Roblox demonstrated a steady performance in weekly revenue, starting at $4.7K and ending at $5.1K, with minor fluctuations throughout the quarter. Weekly downloads varied, beginning at 1.1K and dropping to 752 in early September, before recovering to 953 by the end of the quarter. Active users saw a gradual decline from nearly 28K in late June to around 25.3K by the end of September.
For more detailed insights into the performance of these top co-op games, visit Sensor Tower.